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Board and Table Games: The Liman Collection Gift

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Board and Table Games: The Liman Collection Gift

The games that entertained Americans from the 1840s to the 1920s offer a fascinating window on the values, beliefs, and aspirations of a nation undergoing tremendous change. During this period the American home, no longer the heart of economic production, became the center of education, entertainment, and moral enlightenment. Middle-class families—with expanded leisure time as well as rising income levels—embraced leisure pursuits in the home and encouraged their children to play games that would develop skills and provide moral instruction. During the same period, advances in chromolithography made possible bold, richly colored games at affordable prices. New York City emerged as the leading center of American chromolithography and the hub of the nation’s vigorous board game industry. These games are among the more than 500 examples donated to the New-York Historical Society by Ellen Liman in 2000.

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White Squadron
Cincinnati Game Co.
1896
2000.503
In the White House
Cincinnati Game Co.
1896
2000.504
Game of Mythology
Peter G. Thompson
1884
2000.519
The T. A. Snider Diamond Puzzle
T. A. Snider Preserve Co.
ca. 1890
2000.707
Peter Coddle's Trip to New York
Peter G. Thomson
1882
2000.746
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